In state-of-the-art labs, makerspaces, and workshops, students engage in project-based inquiry that sparks creative problem solving, meaningful collaboration, and cross-curricular connections. Using both digital and analog tools, students bring ideas from concept to creation as they prototype, troubleshoot, and refine their designs. As they approach real-world problems with innovation and ingenuity, Marymount students shape tomorrow with confidence, resilience, and an entrepreneurial mindset.

lower school student with homemade "lunch packer" robot

Lower School

In the Tinker Lab, Lower School students are introduced to the engineering and design process. Students work through building challenges both independently and collaboratively with peers. Program highlights include the introduction of coding in Kindergarten through Ozobots, programming robots and simple machines in Class I, and the Invention Convention in Class II. Working in teams for this capstone project, students become young inventors and entrepreneurs, as they design and build working prototypes that address real-world issues with creative solutions.

Lower Mid

Lower Mid STEAM classes encourage students to work independently and in small groups to execute design challenges. Class III students use littleBits modular electronics kits to build inventions and develop coding fluency to bring physical manifestations of their code to life. Using the Scratch programming language, Class IV students practice computational thinking and create their own interactive games, animations, and stories. They also learn cardboard construction techniques by designing and engineering fully-functioning vending machines and creating 3D printed objects to dispense from their machines. Class V expands on their knowledge of the iterative engineering design process and uses 2D and 3D software and digital fabrication tools to create pieces of wearable technology and a smart home. The year culminates in The Lions’ Den – an entrepreneurship forum in which students create, pitch, and sell an innovative product idea.

lower middle school students welding electrical components

upper middle school student using a drill

Upper Mid

In Creative Technology courses, Upper Mid students engage in deep project-based learning using the traditional and cutting-edge technologies available in the Fab Lab. Class VI students build automatons, use block programming to create a digital self-portrait, and design pinewood derby cars for Formula Fun, an interdisciplinary racing challenge that incorporates art, math, and physics. In Class VII, students learn higher-level programming skills to create designs drawn by a robot and expand their fabrication skills by constructing musical instruments that they program to perform songs. Class VIII explores art and fabrication in an increasingly sophisticated manner as they use modular circuitry tools to paint with light, tell stories, and program a design that can be illuminated by a circuit they construct.

Upper School

Upper School students pursue their interest in creative technology through dynamic electives that range from digital design and fabrication to augmented reality to advanced computer science principles. Students also have the opportunity to pursue a certificate in design, innovation, and impact by developing their expertise in one of five innovative areas of study: creative programming, digital fabrication, design thinking, new media, and physical computing. This certification program is designed to recognize the completion of core coursework and supplementary programs. After completing a capstone project, students will graduate with this certification recognized on their transcript and a portfolio of innovative project work that showcases their achievement.

upper school students putting together robotic components